The dance of life and death (2023) Digital Arts by Pavel Moralez

Digital Arts, 20.1x28 in
$15,558
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У меня не было учителей и наставников. Основная информация о технологиях получена из статей, опубликованных в Интернете. Раньше я полагался на свой вкус и свой опыт. Свою первую 3d картину я сделал около 15 лет назад и потратил на нее 3 месяца ежедневного упорного труда. В то время я перепробовал множество программных продуктов для оптимизации своей [...]
У меня не было учителей и наставников. Основная информация о технологиях получена из статей, опубликованных в Интернете. Раньше я полагался на свой вкус и свой опыт. Свою первую 3d картину я сделал около 15 лет назад и потратил на нее 3 месяца ежедневного упорного труда. В то время я перепробовал множество программных продуктов для оптимизации своей работы, и в конце концов выбрал инструмент, который лучше всего соответствовал моим потребностям. Я отказался от таких программ, как 3D MAX и подобных и остановился на Photoshop. В настоящее время это мой основной инструмент, в котором рождаются эскизы моих работ. На данный момент у меня более 100 авторских работ, ожидающих своего выхода в мир ценителей стереоискусства.

Вся работа разделена на два этапа.

Первый этап самый важный. Это выбор сценария, подбор материала для его воплощения, подборка материала, оцифровка, прорисовка, цифровая обработка, согласование элементов будущей картины, финализация. Все это длится до тех пор, пока я не получу желаемый результат.

Затем я перехожу ко второму этапу своей работы. Картина разрезается на множество слоев, а затем вручную для каждого слоя рисуется карта глубины. Таким образом я создаю множество трехмерных изображений, которые вписываются в общую трехмерную историю.

Все мои работы, без исключения, представляют собой 3d голографические композиции, собранные и реализованные с использованием технологии светового поля, в полной мере обладают высокими техническими характеристиками, так как содержат признаки научного, технического и творческого подхода, выполнены на основе оригинальных решений автора. Уровень проработки и детализации работ позволяет добиться не только максимально глубокого 3d-эффекта, без искажений и размытости, но и выйти за пределы человеческого восприятия, раскрыть новую реальность, ранее скрытую от восприятия. Отличительной чертой работ является реалистичная техника подачи материала, тщательно подготовленная для создания композиций с максимальным уровнем параллакса (стереоглубины), позволяющая увидеть скрытые в статичных изображениях детали среднего и заднего плана.

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ГотикаСтерео Картина

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I had no teachers or mentors. The primary information about technology is obtained from articles published on the Internet. I used to rely on my taste and my experience. I made my first 3d painting about 15 years [...]

I had no teachers or mentors. The primary information about technology is obtained from articles published on the Internet. I used to rely on my taste and my experience. I made my first 3d painting about 15 years ago and spent 3 months of daily hard work on it. At that time I tried many software products to optimise my work, and finally I chose the tool that best suited my needs. I refused to use such programmes as 3D MAX and similar ones and opted for Photoshop. Currently, it is my basic tool in which the sketches of my works are born. At present I have more than 100 author's works waiting for their release into the world of stereo art connoisseurs.   

The whole work is divided into two stages.

The first stage is the most important. It is a choice of a scenario, selection of material for its realisation, compilation of material, digitisation, drawing, digital processing, coordination of elements of the future picture, finalisation. All this lasts until I get the desired result.

Then I proceed to the second stage of my work. The picture is cut into many layers and then, manually, a depth map is drawn for each layer. In this way I create many three-dimensional images that fit into an overall three-dimensional story.

All my works, without exception are 3d holographic compositions, assembled and realised with the use of light field technology, fully possess high technical characteristics, as they contain signs of scientific, technical and creative approach, made on the basis of original solutions of the author. The level of elaboration and detailing of the works allows to achieve not only the deepest possible 3d-effect, without distortion and blurring, but also to go beyond the boundary of human perception, to reveal a new reality, previously hidden from perception. A distinctive feature of the works is the realistic technique of material presentation, carefully prepared to create compositions with the maximum level of parallax (stereo depth), allowing to see the details of the middle and background hidden in static images.

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