Clay Head 1 (2021) Dijital Sanat Andrea Botton tarafından

Güzel sanatlar baskı kağıdı, 8x8 in
  • Bu çalışma bir "Open Edition" dır. Dijital Sanat, Kâğıt tarihinde Giclée Yazdır / Dijital baskı
  • boyutlar Çeşitli boyutlarda
  • Birkaç destek mevcut (Güzel sanatlar baskı kağıdı, Metal baskı, Tuval Baskı)
  • Çerçeveleme Çerçeveleme mevcut (Yüzer Çerçeve + Cam Altı, Çerçeve + Akrilik Cam Altında)
  • Sanat eserinin durumu Eser mükemmel durumda
  • Kategoriler Figüratif Erkek portreleri
"Clay Head 1" is a digital sculpture created in Blender that explores the human form through a clay simulation. This work is part of a series of renderings that delve into the duality between presence and absence, between the visible and the non-existent, that which is while not existing. The sculpture, crafted with digital precision, captures every [...]
"Clay Head 1" is a digital sculpture created in Blender that explores the human form through a clay simulation. This work is part of a series of renderings that delve into the duality between presence and absence, between the visible and the non-existent, that which is while not existing. The sculpture, crafted with digital precision, captures every detail of the human face with a texture that emulates clay. Despite its virtual origin, "Clay Head" fits into a context reminiscent of a museum of ancient artifacts, offering a contemporary and reflective interpretation of traditional sculpture.

İlgili temalar

Scultura DigitaleModellazione 3DArgilla VirtualeArte ModernaTesta

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Since I was a child, I have had a passion for art that goes beyond mere appreciation; it has become a continuous search for meaning and Archè. I have explored much of the art world, but in recent years I have [...]

Since I was a child, I have had a passion for art that goes beyond mere appreciation; it has become a continuous search for meaning and Archè.

I have explored much of the art world, but in recent years I have mainly focused on Computer-Generated Imagery (CGI), the medium I predominantly use today.

I am fascinated by the fact that images generated with CGI, while being visible, remain in the realm of nonexistence.

This duality of existence and intangibility intrigues me deeply: an image that persists in a form of permanence, while remaining ethereal and intangible.

Each of my CGI creations represents a journey through the boundary between the visible and the invisible, an exploration of the imaginary realm that challenges the conventions of reality.

My works are not simple representations, but rather windows into worlds that exist only at the intersection of perception and illusion.

With each rendering, I strive to capture and convey this tension between presence and absence, between matter and imagination.

In this space of duality, art becomes a reflection on the nature of perception and reality itself.

My work invites the viewer to immerse themselves in a visual experience that is as concrete as it is elusive, stimulating a meditation on what is truly real and what remains eternally elusive.

Through CGI, each image transforms into a kind of paradox, where imagination manifests in forms that, though perfectly visible, always remain on the boundary of nonexistence.

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