Portrait Blinky (1) Digital Arts by Benoît Quadrado

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Sold by Benoît Quadrado

Artwork signed by the artist
Certificate of Authenticity included
This artwork is framed
Mounted on Other rigid panel
This artwork appears in 1 collections
Ce travail fait parti d'une série qui consiste à mettre en évidence le fait que notre mémoire est malléable . Les premiers jeux vidéo servent ici de référence pour illustrer des souvenirs truqués et modifiés . La mise en abyme exprime le désire d’enfance de l’artiste d’entrer dans l’écran et d’être acteur du jeu. Une pensé[...]
Ce travail fait parti d'une série qui consiste à mettre en évidence le fait que notre mémoire est malléable .
Les premiers jeux vidéo servent ici de référence pour illustrer des souvenirs
truqués et modifiés .
La mise en abyme exprime le désire d’enfance de l’artiste d’entrer dans l’écran et d’être acteur du jeu.
Une pensé qui se concrétise de nos jours grâce à l'avènement de la VR.

Peinture numérique réalisée à
partir d’une modélisation 3D
texturée .
La technique utilisé par l’artiste est la même que pour la conception des jeux vidéos modernes.

Related themes

VintageVideo GamesPac Man80'S

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Benoît graduated from La Tourrache School in Toulon with a BTS in Product at the age of 21 in 2015 and a Baccalaureate in Mechanical Engineering in 2012. From a very young age he was passionate about[...]

Benoît graduated from La Tourrache School in Toulon with a BTS in Product at the age of 21 in 2015 and a Baccalaureate in Mechanical Engineering in 2012.
From a very young age he was passionate about the world of art, he entered the school of fine arts in La Seyne-sur-Mer at the age of 8 and developed the learning of different plastic techniques, functionality and the radicality of the material.
He likes to work different metals, he cuts, he polishes, he welds, he forms sheet metal, stainless steel or
aluminum for 10 years now.
He masters different painting techniques, but his favorite remains the airbrush.
For more than 5 years, Benoit has been working with the help of several large 3D printers and
scanner that allow him to make prototypes of objects or sculptures.

Between 2016 and 2018 he produced paintings on xbox controllers for Microsoft France,
which allowed him to work for several footballers, including Antoine Griezmann.
Currently he is leading several projects:
With Vincent Lebeau they create the IMPULSA agency oriented industrial design, design
furniture, interior architecture, modeling of sculptures.

At the same time, he develops a personal plastic practice where design and art coexist.
contemporary / neo pop art by drawing on the sensitivity and techniques acquired throughout his career.

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